







Steering the creature is easy and pleasurable so going back to Beyda should not cause any problems (follow the lit torches) [1]. The point is that the leader will be still adamant. But there is the way how to solve the issue of trust - you must destroy the 3 communication towers. Take the Banshee and head towards your targets. Here you will learn the power of your bow as 100% of the task must be completed being in hiding. First, eliminate the turret guns [2], then individual soldiers. After that go to the main tower and set the charge. And remember to "park" the Banshee in a safe place because the guards can kill him. After destroying towers go back to Beyda. He won’t be transported with joy but he will appreciate the effort. Next, Harper will ask you to solve the problem with Dragons. One of them will enter an air space above the village. Climb the two towers in the middle of the arena [3], then jump on the ship and damage the engine [4]. The action must be performed 3 times. Unfortunately, Ryder’s avatar will die. But this is not the end of the game, it’s just the beginning.
Hometree
Hometree has the same role as the Hell's Gate for RDA. This is the starting point for further missions. The location consists of one large tree which protects people of Na’vi from humans. On the first floor are the elders of Na’vi - Thalsik who will order you to find Lungoray. Go down and talk with Tan Jala and then go to Swotulu.
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