Showing posts with label Walkthrough-part4. Show all posts
Showing posts with label Walkthrough-part4. Show all posts

Jul 13, 2010

the Caverns


Upon entering the cave, be ready to encounter a new type of enemy. Luckily it’s just a plain Scorpion, nothing hard really. After the fight, go down the „corridor” and after you get to a bigger room look left to find a chest with a Phoenix Feather [!!!].

Scorpion

Fighting the Scorpions – as they always attack in groups – doesn’t require any special strategies. Just equip a weapon with a big range (like the Claws of Hades) and begin the extermination. They always approach in a group and their basic attack is stabbing with their sting.

Fighting them is even easier than the undead dogs, as you can grab and kill them at any moment (as the dog only gets a kick).


On the end of the road there’s a big gear. Turn it and the big lift will take you down. Once down, head forwards and through the dark corridor (use Helios’ Head to light your way).


On your way you will be attacked by a group of Scorpions. Finish them off and enter the cave with hanging cubes.


Jump on the first one and begin the fight. You will be attacked by a group of armoured Cyclopes. Finish off the first two and another one will show up. There’s also one without any armour between them, so focus on him first. Take control over him and get rid of the other enemies this way (the whole fight is rather demanding).


Afterwards take a look around. There are two chests with power-ups by one of the edges (a Minotaur Horn and experience, as you should have already maxed out one of the bars) [!!!] [!!!].

Now jump towards the tunnel and unveil it using Helios’ head (there’s a save point right next to it).


At the end of the unlocked path there’s a partially flooded room. Before getting down, take a look around the platform you’re standing on. There are two experience chests to be found there. Afterwards jump down and head right to find another chest with a power-up [!!!].


As you’re down, there’s a lever on the left side. Push it to rise up the water level and as a result you will be able to grab the grating on the right.



Climb up and head towards the lift, it’s at the very end. Pull another lever to ride down.



This way you will find yourself in a dark cave. Move cautiously, as it’s very easy to fall from the narrow wooden walkways. At the end of the road, jump onto the climbable wall.


As you reach the top, you will have to fight some Gorgons and Harpies. Kill them and head forward to reach a wall marked with golden footprints.


However before you Hermes’ Boots, walk along the walkway to the end. There are two experience chests and one containing a Minotaur Horn to be found there [!!!].


Run up the wall and go through the cave in front of you (you will be attacked by a group of Scorpions but nothing more). Afterwards go through the corridor and open the door at the end.


This way you will once again arrive at the hanging cubes. Begin with looking behind the wall on the right, you will find an experience chest there. Afterwards head left and jump onto the nearest cube.


You will have to face a demanding boss. However before he shows up, a group of Scorpions will attack.


The first thing the big one will do is grab you. Quickly press L1 and R1 to break free (he will also use this attack later in the fight, not breaking free however doesn’t kill you).

In order to defeat him, you have to attack his limbs on the left or right side - use the Cestus. The enemy will of course constantly try to hit you. If he rises up his abdomen, quickly jump back from him.


If you inflict enough damage and destroy all the crystals on either side, he will collapse out of exhaustion. Run up to his mouth and begin attacking him. After a couple hits a QTE mark will appear above his head – activate it and quickly press Circle to complete it.

The boss will leave the arena for a moment and the second phase will begin after he appears again.


During the second phase the fight will be almost identical, apart from a new enemy move. He might try to hit you with a freezing sting. Dodge it, as mere running won’t do the job.


Once you destroy his last legs and hit his mouth a couple times, the last QTE will begin. It will be a little longer than the first one. At the beginning you’ll have to press one of the basic buttons. Afterwards a flight sequence will begin [LS], during which you’ll have to avoid falling ice blocks. Upon getting to the enemy, be ready to press one basic button and start turning the left stick [RS].

Boreas Icestorm


This way you will freeze the boss. Now you just need to shatter his body and then his abdomen. Pick up the item leaved behind –Boreas Icestorm. By obtaining it you will be able to manipulate the adjustment of the big cubes. Approach the big switch in the middle and interact with it. This way you will open up an air vent. Use it to fly up.


This way you will transported onto another switch. Before you interact with it, go to the end of the available road and turn left. There’s a chest with a power-up there [!!!].


Interact with the next switch and afterwards do a couple jumps with hitting grapple points. During some you will be going in circles. Remember to let go as you get to another one.


Finish the series of jumps and you will land on a cube with another switch. Interact with it and you begin a fight. During it you will be attacked by shielded opponents. Takeout the Cestus do deal with them.


After the cube stops you will have to do some more jumps. Perform them and you will end up on a vertical wall. Climb it up.


Head towards the familiar area leading to the flooded room (passing a save point on your way).

After reaching the water interact with the previously unused switch and run up the vertical wall (also open the experience chestif you haven’t before).


Afterwards head forward, go through the tunnel and get to Daedalus. After a short conversation, head right. There you will find two experience chests and one with a power-up [!!!].


Jump onto the rope hanging by Daedalus, go to its end and jump down onto the platform. Afterwards perform some jumps with hitting the grapple points (directions of the jumps will keep changing, so look out).



You will end up on a vertical wall, next to which there’s a door. Use it to finish this chapter.



Hera's Garden



Your visit at Hera’s Harden will begin with a long cutscene.



After it ends, go straight. There’s an experience chest there, two more can be found on the right. On the left there’s a chest containing a Phoenix Feather [!!!].

Hera’s Chalice


Move in the camera’s direction a bit and turn left. Hera’s Chalice will be lying near the save point. Kratos will pick it up automatically, as you can’t finish the game without it (this way you have gained all the Godly Possessions).


Move on, get rid of two stone statues and turn right. At the end of the straight road there’s an experience chest. Backtrack a little and turn in the direction of the middle part of the garden. Go by the locked gate and eventually you’ll arrive at a corridor[RS].

Satyr



Inside of it you will be attacked by a new type of enemy – the Satyr. They’re very dangerous, possibly the most troublesome in the game.

His attacks are mainly short ranged, but considering his speed and agility (he can even run on walls) he can quickly get near with an attack.


You should often block, focus on counter attacks and using L1 + Circle. A QTE symbol will never appear above him, but that doesn’t mean you can’t grab him. Most of the times you will have to tap Circle upon doing so, but if the enemy has been weakened with attack before, Kratos will perform a deadly attack with the enemy’s own weapon.


Take a good look around the area at the end of the corridor, as you can find some hidden chests there.


Turn left to find an experience chest. On the right (next to the passage leading deeper into the garden), behind the hedge you will find two more experience chests and one hidden, containing a Gorgon Eye [!!!].


Upon arriving at the centre part of the location, be ready to sole the hardest puzzle in the game. There’s a round button on the ground nearby. Stand on it and the camera will change perspective and show the environment from such a perspective that certain elements will sort of merge with each other and form a whole.

Use this opportunity to get to the passageway above you...


... and reach a gate. Open it, go down the ladder on the other side and move to the camera to discover another experiencechest. Approach the pit which separates you from the further part of the location, jump over it and land onto the hidden spot on the left. There’s a chest with a Minotaur Horn inside [!!!].


On the other side of the pit you will find a movable stairs part. Move it to the neighbouring „room” and place next to the goblet in the upper right corner (so that the water pours down the stairs and fills up the goblet).

This way you will open the door – go through it and watch the cutscene during which Hera dies.


After regaining control burn the nearby bushes (unveiling another goblet) and return to the movable stairs. Move them to the new goblet and leave there. For it to fill up with water, you need to stand on the perspective-changing button.


The next task will require the stairs once again. Move them near the button activating the green filter and place them as seen on the left screen (if you get to the right spot the game will inform you of it by a short camera move). Pick up the goddess’ body, stand on the button and go up the newly made stairs onto the platform. Go near the edge and drop Hera’s body into the last goblet.


Now you just need to push the stairs onto the switch and go along the long walkway to get out of the labyrinth.


You will eventually arrive at a pit. Call the Harpy by shooting it with the bow. Grab onto it and get to the other side, by changing Harpies a couple times, as the distance will be quite big.



On the other side you will find a couple chests, including one with experience and with a Gorgon Eye [!!!].

Move the nearby lever and open the entrance to yet another cave. Save the game before leaving this area.


Daedalus' Workshop

After entering the building, go through the corridor and enter Daedalus’ workshop. Inside you will find some teleports and lots of chests waiting to be opened.

Begin with turning the ballista (found in the middle part of the room) to the left and firing a rope. It will teleport a couple times and eventually allow you to get to a chest containing a Minotaur Horn [!!!].

Check out the right side and pull the lever found there. This way you will move the ballista to the upper level. Afterwards run up the wall on the right and get onto the platform behind the bars [RS]. There’s another lever to be found there – pull it to lower two chests down from the ceiling.

Daedalus' Schematics

Now you need to fire the ballista at the teleport in the front (after opening the gate using the same method) and knock the chests down. Inside you will find Daedalus' Schematics and a Phoenix Feather [!!!].

Leave the rope as it is, use the teleport on the right (the blue one) which will move you to a platform (with an experience cheston it), partly surrounded by bars.

Before you move on, fire the ballista into the left teleport once more. Thanks to raising it, the rope will allow you to get onto the platform with a Gorgon Eye [RS] [!!!].

Now you can use the previously unlocked passage and slide down the pipe. Once you’re on your feet, approach the camera – you will find two chests there, one with experience and the other one containing a Minotaur Horn.

Now you just need to go down the corridor to the exit. This way you will begin the next stage.